Services are free
This will begin in 2025
This will begin in 2025
Examine how your interests & skills connect to CS
Explore paths to careers
Consider next steps
Learn a bit about Computer Science
Give it a try!
Explore paths to careers
Consider next steps
Learn a bit about Computer Science
Give it a try!
LEGO Mindstorm kits (one per 2 or 3 students – best to have an even number of groups for robo-Sumo matches)
Computers (one per robot)
Programming software (on each computer)
Internet connection (teacher computer)
Sumo ring – black electrical tape, white board (122cm diameter circle with starting zone marked. See diagram below)
Student Task Card (one for each group of students)
PowerPoint
Projector for PowerPoint
Sumo video, Could You Be a Sumo Wrestler?, National Geographic (http://www.youtube.com/v/vJ1wnbNIUrc) (embedded in Power Point)
30 cm diameter paper for students to measure robot
Scale for students to weigh robot
Variety of prizes for winners and all students
Procedures
B. Presentation:
• Students will be informed about the history, rituals, and rules of Sumo.
• Discuss the importance of their mass as a strategy for winning a match. Also discuss their low stance in relation to how it affects center of gravity.
b. Both robots will start in the middle of the ring facing away from each other
c. Robots must be autonomous
d. The winner is the last to remain upright or within the boundaries of the ring
e. Size restrictions: must fit within a 30cm diameter and can not weigh more than 1.5 kg.
f. Points are awarded as so: Winner 3 points and loser 1 point
g. One robot will be able to participate in three matches
h. Robots begin match facing away from each other to show that it can stay with in the black line before contact is made with other robot
• Describe and show students the Sumo ring:
a. 200 cm diameter circle on white board
b. Starting zone is in center
Computers (one per robot)
Programming software (on each computer)
Internet connection (teacher computer)
Sumo ring – black electrical tape, white board (122cm diameter circle with starting zone marked. See diagram below)
Student Task Card (one for each group of students)
PowerPoint
Projector for PowerPoint
Sumo video, Could You Be a Sumo Wrestler?, National Geographic (http://www.youtube.com/v/vJ1wnbNIUrc) (embedded in Power Point)
30 cm diameter paper for students to measure robot
Scale for students to weigh robot
Variety of prizes for winners and all students
Procedures
B. Presentation:
• Students will be informed about the history, rituals, and rules of Sumo.
• Discuss the importance of their mass as a strategy for winning a match. Also discuss their low stance in relation to how it affects center of gravity.
b. Both robots will start in the middle of the ring facing away from each other
c. Robots must be autonomous
d. The winner is the last to remain upright or within the boundaries of the ring
e. Size restrictions: must fit within a 30cm diameter and can not weigh more than 1.5 kg.
f. Points are awarded as so: Winner 3 points and loser 1 point
g. One robot will be able to participate in three matches
h. Robots begin match facing away from each other to show that it can stay with in the black line before contact is made with other robot
• Describe and show students the Sumo ring:
a. 200 cm diameter circle on white board
b. Starting zone is in center
a. Using the drive base with light sensor students already have, they will work through the robot educator tasks to review and/or learn reverse, accelerate, curve turn, detect dark line, detect touch, use sensor bumper
b. Students then program robot. Encourage students to use switch commands detects black as opposed to wait for commands.
c. Students use trial and error to experiment with designs and programming
• Present the rules as listed on Student Task Card
a. Two robots will battle at one time
a. Using the drive base with light sensor students already have, they will work through the robot educator tasks to review and/or learn reverse, accelerate, curve turn, detect dark line, detect touch, use sensor bumper
b. Students then program robot. Encourage students to use switch commands detects black as opposed to wait for commands.
c. Students use trial and error to experiment with designs and programming
• Present the rules as listed on Student Task Card
a. Two robots will battle at one time
Warm-up Activity: (Students begin this activity immediately upon entering the classroom)
Students write phrases and draw pictures about what they know about Sumo wrestling (PowerPoint slide 1)
A. Entry:
• Ask students to share what they know about Sumo.
• Summarize by saying that Sumo is a Japanese wrestling contest in which two participants challenge each other within a defined area to see who can be the last standing.
• Share objectives for today
Students write phrases and draw pictures about what they know about Sumo wrestling (PowerPoint slide 1)
A. Entry:
• Ask students to share what they know about Sumo.
• Summarize by saying that Sumo is a Japanese wrestling contest in which two participants challenge each other within a defined area to see who can be the last standing.
• Share objectives for today