METHODOLOGY
EV3 code is aimed at all operators and uses a straight forward block oriented language. Experienced campers may want to try a more sophisticated language . This camp introduces beginning and advanced young engineers to program design that takes place in a genuine but educational setting. The physical robots reacts to the program writer’s commands and each camper is then provided with spontaneous feedback to help them develop their programming proficiency.
EV3 code is aimed at all operators and uses a straight forward block oriented language. Experienced campers may want to try a more sophisticated language . This camp introduces beginning and advanced young engineers to program design that takes place in a genuine but educational setting. The physical robots reacts to the program writer’s commands and each camper is then provided with spontaneous feedback to help them develop their programming proficiency.
WHY IT WORKS
The robot reacts to the computer programmer’s instructions and each learner is provided with instant feedback to help them acquire important skills. Robotics permits learners to come together and invent, plan and solve problems . This exciting process naturally enhances their understanding of mathematics, science and technology.
The robot reacts to the computer programmer’s instructions and each learner is provided with instant feedback to help them acquire important skills. Robotics permits learners to come together and invent, plan and solve problems . This exciting process naturally enhances their understanding of mathematics, science and technology.
Example challenges: 1)When the switch is pressed both motors will turn at half speed in opposite directions and the green light ill turn on. When the bumper switch is pressed and released the left motor will stop and the red light will turn off. When the bumper switch is pressed and released again the left servo will turn off.
Use what this initial program is teaching you to write your own similar set of code . Be sure to start with a new template program from the drive see step three on first page. The blank lines in the code are to help show the six separate parts of the program. Show me the program when complete.
Use what this initial program is teaching you to write your own similar set of code . Be sure to start with a new template program from the drive see step three on first page. The blank lines in the code are to help show the six separate parts of the program. Show me the program when complete.
Wait until the bumper switch is pressed and released, turn the motors on in opposite directions at half speed, wait until the line follower reads 1050 , start both motors, restart both motors at full speed in opposite directions fourteen seconds, speed up both motors to full speed, and stop them both once the line follower reads a level lower than (lighter than) 1000.
Run the sample program. Then, take what the program taught you to right your own similar program. Show instructor the program when working .
Run the sample program. Then, take what the program taught you to right your own similar program. Show instructor the program when working .
• Ask students for ideas about what they need to do to modify their robots to be the best Sumo wrestler it can be (direct students to think about mass and center of gravity as discussed above)
• Tell students that robo-Sumo, like the Japanese wrestling contest, is the challenge in which two robots challenge each other within a Show students the ring and that is the challenge for this lesson that we will work on for the next couple of days
• Hand out Student Task Cards to groups and present the tasks
• Tell students that robo-Sumo, like the Japanese wrestling contest, is the challenge in which two robots challenge each other within a Show students the ring and that is the challenge for this lesson that we will work on for the next couple of days
• Hand out Student Task Cards to groups and present the tasks